A downloadable game

Project details:

We started off with an assigned theme "electric," and went on to work on this game for the next couple of months. This project was produced with creating cohesive game systems in mind. Our group wanted to make sure our systems felt right together as well as enhanced the gameplay. 

Elevator pitch:

Mr. Electronic is a top-down maze game where the player takes the role of Mr. Electronic, a small source of electricity that must navigate multiple levels of cirtuit-board mazes. Keep aware of your charge meter to ensure Mr. Electronic doesn't shrink and shrivel; or surge and burst! Navigate carefully through conducting and inducting zones, and keep an eye out for special items along the way that might help you in the maze.

Team Roles:

Damien: Lead Artist and Designer.  I was in charge of level building, and finding all the art in the game. Thanks to the Unity Asset Store.

Mary: Lead Gameplay Designer. I designed what our gameplay is, and communicated how it should be implemented into the game.  Also helped with theme narrative.

Jim: Lead Programmer. I was in charge of scripting and implementing the systems in our game.

Asset Credits:

Textures: https://assetstore.unity.com/packages/2d/textures-materials/sci-fi-texture-pack-...

Lightning Particle Effect: https://assetstore.unity.com/packages/tools/particles-effects/lightning-bolt-eff...

Battery Model: https://assetstore.unity.com/packages/3d/environments/sci-fi/sci-fi-battery-pack...

Eraser Model: https://assetstore.unity.com/packages/3d/props/office-supplies-low-poly-105519


Mr. Electronic.pdf 263 kB
Mr. Electronic Secondary Systems.pdf 313 kB
Mr. Electronic Progression Systems + Polish.pdf 385 kB
MrElectronic-build.zip 22 MB
Mr. Electronic Gameplay.mp4 118 MB

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